What are wars
Wars are a feature that allows your faction or nation to go into battle against another faction or nation. Wars provide a way to drain your enemy's wealth and thus removing their ability to upkeep their claims.
1. Declare War
To declare war against your enemy, simply execute /wars declare
Now a menu will open which asks you about setting a tribute. This tribute will be payed by the enemy (defender) in case they surrender later.
After you clicked on the send button, the enemy will receive your war declaration with information, like when the war starts and which tribute you set in case they want to surrender.
2. War Preparation Time
After the declaration is sent, the war preparation time starts. During this time the defender has time to prepare for the upcoming fight. All players of both factions/nations will get a notification periodically. By executing /Wars info or /Wars menu you can get information about the upcoming war.
The preparation time for a war is 48 hours.
3. The War starts
When the war preparation time is over all players of both factions/nations are able to fight against their enemy. By executing /Wars info or /Wars menu you can get information about the current war.
4. During the War
During the war time you are able to invade the enemies territory and steal items from their containers. You can also place down and break the following blocks:
- Powered rails
- Detector rails
- Activator rails
- Sticky pistons
The following things are also allowed during a war:
- Interact with containers (open chests/shulkers etc.)
- Interact with doors/trapdoors
- Interact with buttons/levers/pressureplaters
- Ignite blocks with flint and steel
The war lasts a total of 3 hours. Unless surrendered earlier than that.
5. The War is over
When the war is over, the faction/nation that has gotten the most kills wins. The winner will be rewarded with a robbery money amount with is taken from the defenders balance. If both teams have the same amount of kills, the war will end in a draw and no team will be rewarded.
If the war is surrendered, a war shield of 2 days will be put in place for the defending faction/nation, meaning that for 2 days straight, they can no longer be involved in a war.
If the war is over, without surrendering, the defending faction/nation will get a war shield of 4 days.
6. Tips for attacking in a war
When attacking in a war, you can blow up your enemies walls by building scaffolding paths to them and laying rails on top of those. Then you can bring minecarts with TNT into the enemies territory to blow them up. You can also place down ladders against walls and climb buildings this way.